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Empleo de desarrollador de software/desarrolladora de software en Finlandia
Graphics Programmer Ue5 - Shaders - Vfx
Clasificación del trabajo: Profesionales científicos e intelectuales › Profesionales de tecnología de la información y las comunicaciones › Desarrolladores y analistas de software y multimedios › Desarrolladores de software › desarrollador de software/desarrolladora de software.
Traducción de la profesión: Erityisasiantuntijat › Tieto- ja viestintäteknologian erityisasiantuntijat › Ohjelmisto- ja sovelluskehittäjät ja -analyytikot › Ohjelmistokehittäjät.
Descripción de la oferta de trabajo:
AILiveSim accelerates AI innovation with intelligent targeted simulation to train and test AI algorithms. With applications in machine vision, smart industrial machines and maritime, AILiveSim is currently extending its activities to new applications and verticals.
This is an opening for a graphics programmer to join our development team at AILiveSim.You will be responsible for developing advanced simulations using Unreal Engine. Your responsibilities will include all rendering based sensors, as well as improving the general visual quality and performance of our application. You will get to apply your knowledge and experience with various techniques to create very realistic and accurate simulations. This is an exciting opportunity to contribute to groundbreaking projects at the intersection of simulation and artificial intelligence.
We value experience and education but we also know that talent doesn't necessarily come with the number of years. If you feel you have a potential, feel free to come out with your motivations and we will consider it.
Responsibilities:
- Develop and maintain all our rendering based sensors
- Improve the realism and performance of of our simulation
- Work closely with technical artists and other programmers
- Create sharers and vfx to obtain desired results
- Design, implement, test, debug, optimize various elements of our simulator
Requirements:
- Degree in Computer Science, Software Engineering, or related discipline
- 3 plus years of experience working as a game developer, graphics programmer, or closely related position
- Advanced expertise in C/C++
- Experience with performance profiling and optimization on the GPU and/or CPU.
We value:
- Graphics programming knowledge, including full understanding of the graphics pipeline and experience with DirectX 12 / Vulkan
- Proficiency in shader programming, especially in the context of thermal imaging. This includes creating custom shaders to simulate thermal effects.
- Experience in AAA games development
- Prior experience with LWIR and SWIR thermal imaging technologies.
- Knowledge of the physics behind thermal imaging and the ability to translate this knowledge into effective software solutions.
- Ability to optimize code and implement performance improvements to ensure smooth real-time rendering of thermal imagery within the game engine
- Effective communication skills to collaborate with cross-functional teams, including artists, designers, and other engineers
- Previous experience in 3D graphics or vfx programming, preferably in Unreal engine
- Proficiency in C++ is essential. Knowledge of other languages, such as Python, could also be advantageous
To apply send an email to Jobsailivesim.com with the subject: "Graphics programmer UE5 - shaders - VFX". The position will be filled as soon as a suitable candidate if found.
País del trabajo: Finlandia.
Número de puestos: 1.
Empleador: AILiveSim Oy.
Instrucciones para solicitar:
Oferta de trabajo obtenida del portal Eures, con fecha 02 de Agosto de 2024, y con identificador de la vacante:e515b5de-18ef-4df9-a591-9d1eb83dc96f.
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